This was awesome
If there is only one complaint i have is it's that when I am trying to do a small jump and I get hit in midair, I am forced into a full jump. It has launched me into oblivion many times. Happened during the use of Samus. THIS IS STILL A GREAT GAME THOUGH
I'll try and fix that in a future release. Until I do, if you release the jump button after the hit animation plays (not during) you will do a short jump.
Reminds me of the good ol' days...
The days of the Nintendo and Super Nintendo Entertainment Systems, where games were actually challenging! This game, like many older games, has patterns. If you get the pattern, you get the game. This game does not frustrate me, it engages me. It makes me want to try and try again, until I know this game top to bottom.
Good game, it's golden.
Haha, I think this is brilliant
It's simple, time-consuming and pointless, and I do say, I love it. I would have to guess some of these games involve patience, perseverance and dedication. Some people here just can't do that, can they? My wrist still hurts from clicking the button 10,000 times and my finger got tired after 10 minutes of pressing 'k'. I think this is one of the most original games I've ever played on NG so far. I'm sure to do these pointless, repetitive tasks over and over again. I would also call them "bad habits" haha.
Oh, and I think that some medals are broken, possibly. I didn't actually receive my medal after clicking that horrid button 10,000 times.
I also have a feeling I would get marked as 'pointless' by the people who didn't enjoy your game... just a thought.
Short, sweet and simple to play
The controls are simple and the power ups were fun to strive for. It took me a while to complete and I felt good when I did. Loved the ending.
Oh! and for the people struggling on the last part with the 6000 feets, keep the penguin at 3% and veer him up every once in a while so you don't touch the water. Tap the space bar every once in a while and you'll do fine.
The controls are easy, the bullet-time was really useful, and when fully upgraded, the game was still a challenge. Usually games are pointless when one gets everything, but you put a perfect balance.
I love it.
Upon looking at the score and file size, I was skeptical as to why it was on the front page, but there had to be a good reason. I popped up the window and BOOM, the heavy metal introductory music for the menu was upscale and it seemed inappropriate for a duck simulator but since the menu was made in a way that this seemed like a fun game to play, high paced, and edgy, I let it pass.
I hover my mouse over the little play button, anticipating excitement and thrills, but I come across a seemingly 8-bit duck. I laughed at the silly music and the static image of this pixelized bird. I was a bit confused at the controls at first. I had to press a few buttons on my keyboard before realising all I had to do was left-click. I press my mouse and I see the duck bob it's head into the water and back as I released my finger. Once again I laugh out of sheer enjoyment that I too can lead the life of a duck.
It is good, but there are some things to improve on. Having a just static image isn't too good. Some animation could be added. For instance, the plant can move a bit, the duck can float up and down on the water, the water can ripple, the possibilities are endless. Also some instructions are nice.
All in all, I can't wait for a sequel, this game is priceless. Good work my man.
It's almost perfect. It's missing the music as you said, and saving doesn't do any good for shutting the window. It's awesome otherwise.
I loved it.
It was very well done, it had a level of difficulty that isn't too hard
I loved the ending as well. Super Mario Bros. 2 reference? Hehehe.
It was good
I liked it. It had difficult enemies, nice graphical designs and well gameplay.
It's reeeaaally difficult to play on a laptop. >:(
It's greatly animated and well put together.
There are some bugs.
You can walk onto elevated ground objects, like stumps without needing to jump and you can block your enemy with your back towards them.
You should also have checkpoints at the begining of each level.
Great job though!
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